What is Marksman?
Marksman is a Pick class with 125 health and 100 percent speed. Scoped rifles slow him to 27 percent. A fully charged headshot is documented up to 450 damage, which can kill a Brute at max overheal. Turtle Rock raises health to 135. Camper's Climber lowers it to 110. His close-range tools are the MAC-10 and the Machete. The rifle's dot changes with charge and can collide with a disguised or invisible Agent.
Published facts
| Fact | Value |
|---|---|
| Role | Pick |
| Health | 125 |
| Overheal | 185 |
| Forward speed | 100% |
How do you get Marksman?
Select Marksman on the class screen. Stock weapons are the Sniper Rifle, MAC-10, and Machete.
How do you use Marksman?
Hold a sightline, charge the shot, and unscope when someone reaches you. Shoot the Mechanic before the sentry when you are safe to do so. A charged shot plus an uncharged shot is the documented way to remove a level 1 building from outside its range. You are helpless while scoped in a doorway.
